This article originally appeared on The Next Web
Going into CES, we expected to see loads of wearables, connected home products and shiny promises of 4K streaming. The show delivered all of that and more.
While we didn’t see many announcements for groundbreaking technology, there were still plenty of exciting products that will bring to fruition the futuristic visions from previous years. Here’s a recap of some of the most interesting stuff at CES last week:
We’ve been a waiting while now for Oculus Rift to make compelling virtual reality, well, a reality. At CES, Oculus VR blew minds everywhere with its new high-definition Crystal Cove prototype, which includes improved head-tracking. The Verge and Engadget both bestowed “best of show” awards on the device.
According to Forbes, the retail version of Oculus Rift could arrive as early as this summer with a price in the $500 range. Summer can’t come soon enough.
Marketing speak aside, Nvidia’s new Tegra K1 chip is an incredible breakthrough for mobile devices. This is true desktop-class computing with mobile efficiency. You can expect to see a nice bump in the quality of mobile gaming through Tegra’s support of Unreal Engine 4, OpenGL 4.4 and DX11.
The quad-core 32-bit version will start shipping in the second quarter of this year, while a dual 64-bit model will arrive in the second half of 2014. Nvidia claims that the graphics performance of the 32-bit Tegra K1 outmatches Apple’s A7 by 2.5 times.
Tactus made waves at last year’s CES with its impressive tactile touchscreen buttons, and the team showed off the latest version of its tech at this year’s show. The company uses pressurized liquid to make buttons appear and disappear right from the screen. After seeing it in person, I could almost swear sorcery is involved.
Look for the first products implementing Tactus to arrive as an iPad case later this year. Third-party smartphones and tablets are also set to begin embedding the technology into their devices in late 2014.